These are various links to articles and websites I have found helpful for game development in python.
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PyOpenGL
If you want to do 3D through pygame, you'll need this
excellent binding of OpenGL for Python.
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PyCG
Python language for Nvidia's CG shading libraries. Write
vertex and pixel shaders from the comfort of your own python.
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Python Frame Buffer
- Dave Pettersson
This is a smaller python project that uses SDL to create a
very basic framebuffer.
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Python Performance Tips
- Skip Montenaro - Nov 2, 1999
A great list of ideas and specifics on how to keep your python
code running its best.
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SDL Documentation Project
- Martin Donlon
This is some great documentation for SDL. Alghough this is
for C code, and the functions have different names/args than
their pygame counterparts, it is a useful place to dig up
further information.
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Amit's Game Programming Information
- Amit Patel
Various collection of links and articles discussing general
game development situations. Pathfinding, object design, etc
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What Your Mother Never Told You about Game Programming
- Peter Warden - Jan 19, 2001
General suggestions and advice on developing your game. Good for
any programming language.
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Python for Multiplayer Worlds
- Jason Asbahr
This describes some of the python and designs used in the
(now cancelled) Ultima Online 2. Quite technical.
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So You Want to be a Pixel Artist
- Tsugumo
An excellent informational tutorial on how to create your own
low color, low resolution game graphics. It starts with creating
tiles and maps, all the way up to animated sprites. With great
examples and images all the way through