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A video game description language (VGDL)
A video game description language (VGDL) - 0.2Tom Schaul (schaul)Tags:DescriptionOur motivation is to make it easy to:
We decompose game descriptions into two parts:
Programmers extend the possibilities of (1) by writing modules in (2), and game designers can very quickly compose new games from those components without programming. ChangesIt is now possible to convert simple games into full MDP transition probabilities.
Also: some new game examples. Links
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