Asteroids 2: The Vector
A vector graphics version of asteroids...
I decided to make an asteroids game just because PyMike has so many. Remakes are OK to do, but they just aren't as thrilling as making a game the first time, in my opinion. This scientific experiment proved that, at least for me...
As you may have guessed by the name and the screenshot, this is not the next version of my previous Asteroids game: http://www.pygame.org/project/506/ ; It is a SEQUEL.
TechnologyThis program features:
-Particle Systems (see screenshot)
-Perfect Ship/Bullet/Asteroid Collision Detection
-FPS regulator for constant framerate.
ControlsCTRL, SPACE, x, z, ENTER = Fire
Left Arrow = Turn Left
Right Arrow = Turn Right
Forwards Arrow = Accelerate Forwards
Backwards Arrow = Slow Down