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Battle for Planet Vector

For many aeons, the Rigel star system had harbored four planets within its brilliant blue glow. Rigel has just exploded. The inhabitants of Rigel's neighboring system have attacked the weakened planet. You are one ship, and the odds are stacked against you. Your self-assigned mission is to demolish the invasion force to the best of your ability.


Ian Mallett
(geometrian)
For many aeons, the Rigel star system had harbored four planets within its brilliant blue glow. Rigel has just exploded. The inhabitants of Rigel's neighboring system have attacked the weakened planet. You are one ship, and the odds are stacked against you. Your self-assigned mission is to demolish the invasion force to the best of your ability.

This began as a response to a request to make more games. This took a while as far as I go with making things. This is still a work in progress (keep that in mind), but most of the work so far is, I think, pretty well done.

As you can see, I went overload with the particle systems, while still keeping it pretty fast, especially if you have psyco. There are nice collision detections, nice effects, and fully customizable options along with an in-depth back-story.

This game is almost playable, but it lacks a few plot elements and needs to be tweaked. Whatever. Have fun.

Links

Home Page
http://geometrian.com/programming/index.php

Releases

Battle for Planet Vector 6.0.0 — 19 May, 2008

Pygame.org account Comments