BulletML - 1
Joe Wreschnig (piman)
BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are
In addition to the standard BulletML XML format, this module supports an equivalent YAML format. See bulletml.bulletyaml for more details.
Finally, two simple collision routines are provided, bulletml.overlaps for stationary circles and bulletml.collides for moving circles.
A sample renderer for Pygame is included.
More information is available at the BulletML homepage,
http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the python-bullet homepage, http://code.google.com/p/python-bulletml/.
click to view original size
Pygame.org account Comments
If you wish to leave a comment with your pygame.org account, please sign in first.
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
Jul 22, 2014
Jul 21, 2014
Jul 20, 2014
Jul 19, 2014
Jul 15, 2014
Jul 10, 2014
Jul 9, 2014
Jun 27, 2014
Jun 24, 2014