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Dead Creatures Rising
Dead Creatures Rising - 0.8Max Power (paolo)Tags:DescriptionDCR (Dead Creatures Rising) is a game-engine for round-based strategy games (like Fire Emblem). DCR is designed as an easy-to-use and easy-to-modify engine. It's very easy to add own content like units, maps and scripted events. I you want to help me (on graphics or on story-writing/scenario creating or map-editing), fell free to contact me or just leave a comment! ICQ: 291486910 email: dk(@)evil-monkey-in-my-closet.com Changesv 0.8 - BUGFIX (textbox-class) - BUGFIX (game crashed when pathfinding failed) - BUGFIX (use transform.smoothscale only with pygame 1.8 or higher) - new campaigns are now added automatic - some control improvements - you can't attack yourself anymore - you can't heal enemies anymore - when you don't want to attack, you have to click an the unit to end its turn - darker unit images are now created on-the-fly, no more need of 2 files for unit-tiles - scripts are no longer stored in a class but in files - new AI-class (CowardAI) - many new Units/weapons - new scripting features (fight/getUnitAt/centerMap/moveMap) - basic saving/loading (don't try this during scripted events ;) ) usefull keys: f2 - show objectives f5 - save game f8 - load game f11 - fullscreen q - end turn o - quit game s - switch weapon if possible left-ctrl + mouse - scroll-map to get the latest sources, try: Links
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