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Extreme Galactic Combat

Extreme Galactic Combat - 2.0

trubsee (trubby)

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Description

This is a game similar to Spaceinvaders. It uses two dimensional vector graphics and involves gravity. At the moment it is limited to two player so any help would be appreciated. So to play you must enter through the battle section. Both players have 5 lives with 0 counting as a life. I am the verge of fully upgrading to sprites so Spacebattle uses pixel graphics. Make sure you read the text file Instructions before playing as this is not a simple pick-up-and-go type game. It was made using python, pygame (of course) but also livewires. So you will need to install livewires -http://www.livewires.org.uk/python/package. Or you can install the installer package from my SourceForge website.

Changes

I have updated the game to work on sprites, cleaned up some collision codes and added some new features. But most importantly I have made it platform independent (but tell me if it is not). My next step is to clean up the code and a friend has already given me some ideas. Enjoy.

Links

Home Page: http://sites.google.com/site/trubsee/
Source: https://sourceforge.net/project/platformdownload.php?group_id=242049&sel_platform=11360
Windows: https://sourceforge.net/project/platformdownload.php?group_id=242049&sel_platform=11361
Mac: https://sourceforge.net/project/platformdownload.php?group_id=242049&sel_platform=12291

Screenshot


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Releases

Extreme Galactic Combat - 2.0 - Dec 5, 2008
Extreme Galactic Combat - 1.0 - Oct 27, 2008

Pygame.org account Comments

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December 5, 2008 11:17pm - trubsee - nickname: (trubby)
My release should support other platforms but I am not sure, tell me if it doesn't.
December 4, 2008 1:36am - trubsee - nickname: (trubby)
skizzaltix, I am about to make a new release which should be cross-platform.
November 2, 2008 3:10am - trubsee - nickname: (trubby)
I would. But I don't know much about cross-platform programming.
October 31, 2008 8:52am - Skizzaltix Zaxali - nickname: (skizzaltix)
This looks interesting! Could you release source for us Mac and Linux folks, please?
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