Gloss - 0.8
Paul Hudson (hudzilla)
The functionality most people will want to use in Gloss includes:
Gloss is licensed under LGPLv3, and comes with full documentation, a tutorial and several code examples to help get you started, so if you're looking to make a game quickly and easily give it a try!
Added draw_line(), draw_lines(), draw_box() and draw_triangle() to handle basic shape drawing; multi_lerp() added to handle ranged linear interpolation for numbers, colors and points; put in Gloss.running_slowly to detect if 60 FPS isn't being reached. Also: made screen resolution (0,0) use the computer's current screen resolution, fixed origin calculation when used with scaling, made some performance tweaks, and added some new code examples.
Pygame.org account Comments
If you wish to leave a comment with your pygame.org account, please sign in first.