Map Editor - 5.0.0
Ian Mallett (geometrian)
A user-friendly method of making 3D texture-mapped maps. This program requires you to have PyOpenGL and PyGame preinstalled.
I've updated the renderer so that it can handle drawing huge 500x500 maps, however, translating tiles on them can still be slow. The practical working size of this thing is up to about 30x30 - 50x50. I fixed a few bugs, and added a new viewing option (Enter key changes style of viewing: filled, line, point). There are also some sample maps of various sizes to get you started.
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