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Map Editor
Map Editor - 11.0.0Ian Mallett (geometrian)Tags:DescriptionA user-friendly method of making 3D texture-mapped maps. This program requires you to have PyOpenGL and PyGame preinstalled. ChangesA complete overhaul of the entire source code! (No, like, seriously. I deleted everything and started from scratch). I added tools ranging from huge to tiny, multiple modes, improved speed, better blending effects, etc. Controls: Numpad8 = Rotate view up Numpad4 = Rotate view left Numpad6 = Rotate view right Numpad2 = Rotate view down CTRL+Numpad8 = Translate view up CTRL+Numpad4 = Translate view left CTRL+Numpad6 = Translate view right CTRL+Numpad2 = Translate view down a, NumpadPlus = raise terrain at cursor z, NumpadMinus = lower terrain at cursor PAGEUP = zoom out PAGEDOWN = zoom in END = reset view UPARROW = move tool up DOWNARROW = move tool down LEFTARROW = move tool left RIGHTARROW = move tool right 1 = set tool radius to 1 2 = set tool radius to 2 3 = set tool radius to 3 4 = set tool radius to 4 5 = set tool radius to 5 6 = set tool radius to 6 7 = set tool radius to 7 8 = set tool radius to 8 9 = set tool radius to 9 0 = set tool radius to 10 CTRL+s = save (note .obj files not yet supported) F1 = draw in "fill" mode F2 = draw in "line" mode F3 = draw in "point" mode Links
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