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PGU - Phil's pyGame Utilities
PGU - Phil's pyGame Utilities - 0.5Peter Rogers (petros)Tags:DescriptionA collection of handy modules and scripts for PyGame.
tools
- tileedit -- edit tga based images
- leveledit -- edit tga based levels in tile, isometric, and hexagonal formats
- tganew -- create tga files
- levelfancy-- prettyify your levels
gui
- gui -- gui with standard widget, dialog, connections, and themes
- html -- html rendering utilities
- layout -- layout utilities
- text -- text rendering utilities
game libs
- tilevid -- sprite and tile engine
- isovid -- isometric sprite and tile engine
- hexvid -- hexagonal sprite and tile engine
- engine -- state engine
- timer -- a timer for games with set-rate FPS
- high -- high score tracking
- ani -- animation helpers
- algo -- helpful pathfinding algoritms
- fonts -- font wrappers, bitmapped fonts
Changes- fixed you can select a tile outside of the tile area by using the up arrow once ..
- fdarling -- fixed some UI issues with menus and sliders and did some general code cleanup
- fdarling -- use None instead of 0 for nulls throughout the code
- added to leveledit/tileedit: "are you sure you want to quit" / "you still have files unsaved..." for before "quit" or "open" or "new"...
- added open/new/saveas/save, etc to tileedit/leveledit
- removed tganew. update docs to reflect removal of this artifact
- fixed gui CLICK events so that they only occur when hovering over the widget
- fixed gui hovering so that when a mouse button is down, the mouse won't hover over widgets that aren't in focus
- fixed gui so that tabbing works a bit better
- fixed gui so that QUIT event is only sent when no (modal) windows are being displayed.
- added isovid, hexvid support to scripts/leveledit
- added pgu.high
- added pgu.isovid
- added pgu.hexvid
- added pgu.timer.Speedometer
- fixed gui.Button so that width,height works
- fixed html so that valign=middle (not center) works
- added better css for labels throughout gui, see new config.txt
- added shift+arrows to leveledit to move view by 1/8 screen
- added ctrl+arrows to leveledit to move view by 1 screen
- add scrollbars to leveledit
- fixed tutorial docs in gui10
- fixed bug where sprite wouldn't work without an ishape
LinksScreenshot click to view original size
Releases| PGU - Phil's pyGame Utilities - 0.16 | - Mar 16, 2011 | | PGU - Phil's pyGame Utilities - 0.14 | - Jan 3, 2011 | | PGU - Phil's pyGame Utilities - 0.12.2 | - Mar 1, 2009 | | PGU - Phil's pyGame Utilities - 0.12.1 | - Feb 23, 2009 | | PGU - Phil's pyGame Utilities - 0.10.6 | - Mar 25, 2007 | | PGU - Phil's pyGame Utilities - 0.10.5 | - Sep 1, 2006 | | PGU - Phil's pyGame Utilities - 0.10.3 | - Apr 7, 2006 | | PGU - Phil's pyGame Utilities - 0.10.2 | - Mar 13, 2006 | | PGU - Phil's pyGame Utilities - 0.10.1 | - Feb 24, 2006 | | PGU - Phil's pyGame Utilities - 0.10 | - Feb 11, 2006 | | PGU - Phil's pyGame Utilities - 0.9 | - Dec 1, 2005 | | PGU - Phil's pyGame Utilities - 0.7 | - Nov 19, 2005 | | PGU - Phil's pyGame Utilities - 0.6 | - Oct 24, 2005 | | PGU - Phil's pyGame Utilities - 0.5 | - Oct 7, 2005 | | PGU - Phil's pyGame Utilities - 0.3 | - Aug 25, 2005 | | PGU - Phil's pyGame Utilities - 0.1.0 | - Aug 4, 2005 | | PGU - Phil's pyGame Utilities - 0.1.0pre | - Jul 24, 2005 |
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