PGU - Phil's pyGame Utilities
PGU - Phil's pyGame Utilities - 0.10.5
Peter Rogers (petros)
Simple GUI widgets for use in pygame. (eg buttons, text boxes, windows, etc)
NOTE: PGU is in need of a new maintainer. Please email me at peter.rogers-at-gmail.com if you're interested in taking over the code base, or becoming a contributor.
- added: support for style loading .ini files
.. etc ..
- changed: filedialog now uses the dialog class for most all of its
parts. main style change is that
filedialog.title.label => dialog.title.label
and all other filedialog items are gone, except for
- changed: filedialog style requirements to be much simpler. in general
it just uses dialog and default labels, etc now.
- fixed: some excessive repaints going on due to use of chsize() before a paint().
now chsize() doesn't do anything until after the widget is painted at least once.
- fixed: some code in VScroll, HScroll that was causing extra resizes within tables
for no particularily good reason.
- fixed: menu not working bugs
- changed: menu so that the cls of a menu doesn't change, it just keeps
the down pcls while down.
- fixed: bug where get_abs_rect() was wrong due to theme stuff... kind of a HACK
- added: shift-TAB for previous support
- fixed: bug where TAB could cause a crash if no non-container widget
was in focus at the time.
- changed: added support for width,height scaling for Image widgets
- changed: improved caching of style data so that complex screens repaint much quicker (removed .cache() method from style object)
- changed: misc changes to add better keyboard / nav support to many widgets (selects, sliders, etc)
- added: ability to move between widgets via arrow keys .. to stop this behaviour, make sure the
widget that has focus returns True to say that it "already used the event"
- changed: after an event() handler, user should return try if they used
the event. otherwise a container may use the TABS, arrow keys, etc for
navigation or other purposes. somewhat optional, will only impact
widgets that use tabs/arrow keys ATM.
- added: a Link widget
- fixed: bug where pygame would crash if full screen was toggled
- fixed: some style issue in the select widget
- fixed: some rendering issues with sliders being off by a few pixels
- fixed: some icon styling bugs due to incorrect init order.. but i'll still probably
deprecate it anyways! ha!
- fixed: backgrounds of widgets that are getting repainted, etc.
- fixed: disabled backgrounds that didn't appear correctly
- fixed: bug in dialog.py -- directories with '!' at beginning were being sorted after '..'
thanks Jason Liu for this patch
- fixed: bug in high.py
- fixed: scrollbars scroller not the right size
click to view original size
|PGU - Phil's pyGame Utilities - 0.16 ||- Mar 16, 2011|
|PGU - Phil's pyGame Utilities - 0.14 ||- Jan 3, 2011|
|PGU - Phil's pyGame Utilities - 0.12.2 ||- Mar 1, 2009|
|PGU - Phil's pyGame Utilities - 0.12.1 ||- Feb 23, 2009|
|PGU - Phil's pyGame Utilities - 0.10.6 ||- Mar 25, 2007|
|PGU - Phil's pyGame Utilities - 0.10.5 ||- Sep 1, 2006|
|PGU - Phil's pyGame Utilities - 0.10.3 ||- Apr 7, 2006|
|PGU - Phil's pyGame Utilities - 0.10.2 ||- Mar 13, 2006|
|PGU - Phil's pyGame Utilities - 0.10.1 ||- Feb 24, 2006|
|PGU - Phil's pyGame Utilities - 0.10 ||- Feb 11, 2006|
|PGU - Phil's pyGame Utilities - 0.9 ||- Dec 1, 2005|
|PGU - Phil's pyGame Utilities - 0.7 ||- Nov 19, 2005|
|PGU - Phil's pyGame Utilities - 0.6 ||- Oct 24, 2005|
|PGU - Phil's pyGame Utilities - 0.5 ||- Oct 7, 2005|
|PGU - Phil's pyGame Utilities - 0.3 ||- Aug 25, 2005|
|PGU - Phil's pyGame Utilities - 0.1.0 ||- Aug 4, 2005|
|PGU - Phil's pyGame Utilities - 0.1.0pre ||- Jul 24, 2005|
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