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Project venom - 0.1

Prototype of the turn-based strategy game with simple AI and mapeditor.


Nemychenka Aliaksandr
(syndwar)
This is my first game ever written. In this game I implemented tile generation, unit movement without animation, path search on different types of terrain, primitive AI, map editor, mission selection and so on.

Links

Home Page
http://www.pygame.org/
Source
http://yadi.sk/d/N8mRVRRrKMQqB
Windows
http://yadi.sk/d/KQLwuugqKNrEM

Releases

Project venom 0.1 — 11 Mar, 2014

Pygame.org account Comments

  • Paul Paterson 2014-03-11 22:41:19

    Very impressive.

    I ran into an issue on OSX because I think your files have /r's on the ends of the lines, which causes the strings to not be exactly what you expect and the game crashes when trying to load its sprites.

    "pygame.error: Couldn't open gfx/sprites/bush.png"

    Change line 29 of data/sprites.py to: "tempImage = pygame.image.load(os.path.join('gfx','sprites',sprite[1]).strip()).convert_alpha()"

    (the strip() removes the /r's)

    Syndwar 2014-03-12 06:38:50

    Thank you. The archive is updated.

  • Henry 2014-07-28 23:48:38

    Windows Version doesn't stop scrolling anymore once I use the keyboard arrows. Had many crashes, too