Ulmo's Adventure - 0.93
Sam Eldred (betaboy)
Help Ulmo evade enemies, collect coins and find his way to the end of an amazing (but short) adventure.
This game started life as an experiment to see if I could implement a pseudo 3D gameworld in a top-down 2D style - you can see this in the way that sprites can move behind or under stuff. Following that, I had lofty ambitions to turn it into a Zelda-style RPG, but I soon realised that I didn't have the necessary time or talent! Nonetheless, it's a playable game and the gameworld itself has a pleasing physicality to it I think.
Graphics were created in Gimp, sounds in CFXR and soundtrack in Pxtone. I also wrote a map editor for it in Java SWT which is available from the project site.
Use cursor keys to move, space to do stuff, X to toggle sound and ESC to quit.
Now featuring new content, a bigger play window, level drops and (by popular demand) CHECKPOINTS! Some bits are also slightly easier than they were before.
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