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pyTile - 0.1.2

Isometric engine for a future transport sim game (think Simutrans, or Transport Tycoon)


Timothy Baldock
(entropy)
Isometric engine for a future transport sim game (think Simutrans, or Transport Tycoon)

Controls:
Right-click and drag to move the screen
"h" - selects terrain modification mode
    Left click and drag to raise/lower a tile.
    "s" - toggles smooth terrain modification
    "i","o","k","l" - change size of modifier tool
"t" - toggles track-drawing mode
    Left click to place track start point, click again to place track end point

That's all it does so far.

Changes

--This is an intermediate release, will probably crash a fair bit!--

This release is actually quite a long way from the last one, additions include:

- Smooth terrain modification (toggle with "s" key)
- Terrain size change ("k" and "l" to enlarge selection, "o" and "p" to reduce)
- Multiple tool modes (only 2 tools so far, "h" to modify terrain height, "t" to draw tracks)
- Track drawing using the bezier drawing engine (still experimental, click to start drawing, click again to end drawing, only works within one tile for now)
- Text sprite drawing class (experimental, doesn't do much for now)
- New licence, pyTile is now released under the BSD license

Known issues:
- Crashes sometimes
- Drawing order of tracks isn't correct
- Drawing artifacts with some track combinations

Behind the scenes there are many speed and stability improvements.

Links

Home Page
https://github.com/tbentropy/pytile
Source
https://github.com/tbentropy/pytile/tree/0.1.2
Windows
http://entropy.me.uk/pytile/pytile_0.1.2.zip
Mac
http://entropy.me.uk/pytile/pytile_0.1.2.zip

Releases

pyTile 0.1 — 4 Sep, 2008

pyTile 0.1.1 — 5 Sep, 2008

pyTile 0.1.2 — 15 Sep, 2009

Pygame.org account Comments

  • Markus Germann 2013-03-02 22:40

    Amazing, exactly what I looked for! If it just wouldn't crash!