Title: ZipshowAuthor: Pete Shinners (pete at shinners.org) Description: Displays any images contained in a .zip archive. Download: zipshow.py pygame version required: Any Comments: Many game projects require a very large number of graphics files - sprite images, backgrounds, textures and other such resources. Some developers simply ship their games with the graphics files as-is, while others prefer to group them together in compressed archives. While it won't keep your distribution size down (unless you're using an uncompressed format like .bmp), python's zipfile module makes it easy to ship your graphics resources in one easy-to handle, familiar archive format. The zipshow script will display each stored file in a zip archive, one at a time - hit a key or click the mouse to page through them, or hit ESC to quit. Place it in a directory with an archive, or feed it the name of a zip file, and watch it do its thing. |
#/usr/bin/env python """ Pete Shinners May 20, 2002 This shows how to load images from a zipfile. The script itself will take the name of a zip file and display all the image inside the zip. You will want to change to code yourself to suit your game, but this script shows you how to find images inside a zip file and then load a specific image from the zip. This example originally was included as an example with earlier versions of pygame. """ import zipfile, sys, glob, pygame from cStringIO import StringIO from pygame.locals import * def showimage(imgsurface, name): "show a loaded image onto the screen" size = imgsurface.get_size() pygame.display.set_caption(name+' '+`size`) screen = pygame.display.set_mode(size) screen.blit(imgsurface, (0,0)) pygame.display.flip() #loop through events until done with this pic while 1: e = pygame.event.wait() if e.type == QUIT: return 0 if e.type in (KEYDOWN, MOUSEBUTTONDOWN): break return 1 def zipslideshow(zipfilename): "loop through all the images in the zipfile" zip = zipfile.ZipFile(zipfilename) for file in zip.namelist(): #get data from zipfile data = zip.read(file) #create stringio for data (a file-like object) data_io = StringIO(data) #load from a stringio object (ignore error exceptions) try: surf = pygame.image.load(data_io, file) except: continue #show image on the screen if not showimage(surf, file): return def main(): "run the program, handle arguments" pygame.init() zipfiles = sys.argv[1:] if not zipfiles: zipfiles = glob.glob('*.zip') #find any zipfile in this directory if not zipfiles: raise SystemExit('No ZIP files given, or in current directory') zipslideshow(zipfiles[0]) #run the script if not being imported if __name__ == '__main__': main()
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