ReTux (old) - 1.3.4
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Julie Marchant
(onpon4)
Changes
Links
Releases
ReTux (old) 1.1.1 — 21 Sep, 2016
ReTux (old) 1.3.2 — 5 Nov, 2016
ReTux (old) 1.1.2 — 29 Sep, 2016
ReTux (old) 1.2.1 — 23 Oct, 2016
ReTux (old) 1.0 — 17 Jul, 2016
ReTux (old) 1.3.3 — 24 Nov, 2016
ReTux (old) 0.6 — 22 May, 2016
ReTux (old) 0.4 — 14 Feb, 2016
ReTux (old) 0.6.1 — 29 May, 2016
ReTux (old) 0.7 — 17 Jun, 2016
ReTux (old) 1.3.4 — 2 Apr, 2017
Pygame.org account Comments
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Joao Serrachinha 2016-06-04 08:45
Cool. Let's make some levels and test the game.
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Joao Serrachinha 2016-06-04 15:01
Hi, I'm participating in the level making contest. Anyone else!? It's a great game and the price is fair. And with ours new game levels the game is going to get better yet!
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Sullivan 2016-06-10 11:16
I am going to participate in the level making contest!! It is a great idea!
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Oliver 2016-06-11 09:55
I am going to participate in the level making contest.
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BlueParrot86 2016-06-18 13:49
what password?
onpon4 2016-06-19 09:50
You can get it here:
https://sites.fastspring.com/r...
Or, if you would like to participate in the level making contest, you can get it for free by announcing your participation here before tomorrow.
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Aidan 2016-07-11 20:21
Hey onpon4, can you help me make a jumping function for a platformer that I'm making? Or at least give me some tips?
onpon4 2016-07-18 02:27
Generally, jumping is done by instantly setting the vertical speed of the object to a particular amount, and having the object constantly accelerate downward so that it falls down again.
ReTux takes this a bit further: it uses kinematic equations to predict what speed is needed to jump a certain height. But depending on the game, you might be fine just figuring this out through trial and error.