Rotate while keeping an image's center and size. I had to solve this for Trolls Outta Luckland, which needed to rotate an arbitrary image without jittering, resizing, or needing a new hitmask for each rotation. It *only* works with square images.
def rot_center(image, angle):
"""rotate an image while keeping its center and size"""
orig_rect = image.get_rect()
rot_image = pygame.transform.rotate(image, angle)
rot_rect = orig_rect.copy()
rot_rect.center = rot_image.get_rect().center
rot_image = rot_image.subsurface(rot_rect).copy()
return rot_image
This one works with images of any dimension, but does not keep the image's original shape (retaining the original shape could truncate the image).
def rot_center(image, rect, angle):
"""rotate an image while keeping its center"""
rot_image = pygame.transform.rotate(image, angle)
rot_rect = rot_image.get_rect(center=rect.center)
return rot_image,rot_rect