mh
game experiment and library
Leif Theden
(bitcraft)
tested on os x lion, py2.7, and pygame 1.9.1 this is a pet project of mine and an attempt to bring an immersive adventure game into the pygame ecosystem. features: loading maps from tiled smooth scrolling pushing/pulling/lifting objects multi-layer maps default keys are: q - attack w - pull/hold objects e - lift objects (hold button to carry) there are many bugs, and the library changes all the time. check out the github page for a download. preview release.
Changes
Links
- Home Page
- https://github.com/bitcraft/mh
Releases
Pygame.org account Comments
-
oula 2012-04-17 16:03
Traceback (most recent call last):
File "C:\Users\User\Desktop\mh\lib2d\objects.py", line 13, in loadObject
toc = pickle.load(fh)
EOFErrorany help?
Leif Theden 2012-05-09 05:47
try using the 'stable' version in downloads section of the github homepage. be sure to run 'buildworld.py' first.