Trosnoth - 1.21.0
Free side-scrolling team action game.
J. D. Bartlett
(talljosh)
The Trosnoth idea was conceived many years ago by a bunch of Übertweak leaders who were looking for another network game to play on camp that was low-cost, team-based, involved strategy, and was easy to teach.
Changes
- Added volume preview on settings screen.
- Leaderboard now indicates which player is highlighted (e.g., elephant owner or vampire)
- Fixed overlapping messages on play screen.
- Fixed bug that caused the game to not start on Windows.
- Removed old code that is no longer relevant now that we no longer use asyncqt.
- Some other refactoring.
- Added missing requirement from setup.py.
- Updated requirements in setup.py / Python package index so that you can pip install Trosnoth and not need to manually install any dependencies.
- Remove dependency on asyncqt which is unmaintained.
- Fixed bug where Pygame window did not receive keyboard input on OSX.
- Changed zone capture mechanic so that dark zones take longer to capture. The old mechanic is still available as 'blitz mode'.
- Added a game statistic that projects the total time for complete conquest if game ends on the buzzer.
- Added a setting for showing experimental game options.
- Removed 'hard mode' checkbox because it didn't make it noticeably harder.
- Added a hint for new players if they are looking away from where they're going.
- Fixed a memory leak by upgrading dependency from PySide2 to PySide6.
- Fixed bug where bot processes never stopped due to the TCP connection remaining open.
- Fixed bug where orbs sometimes spin super fast.
- Fixed bug where incorrect win % stat was shown when game was drawn.
- Reduced amount of redrawing done when game is paused.
Links
- Home Page
- https://www.trosnoth.org/
- Source
- https://foss.heptapod.net/games/trosnoth
- Windows
- https://trosnoth.org/download
- Github repo
- https://foss.heptapod.net/games/trosnoth
Releases
Trosnoth 1.3.0 (unstable) — 2 Aug, 2010
Trosnoth 1.10.0 — 11 Nov, 2017
Trosnoth 1.12.0 — 27 Jan, 2018
Trosnoth 1.12.2 — 17 May, 2018
Trosnoth 1.14.0 — 13 Jun, 2019
Trosnoth 1.15.0a3 — 18 Nov, 2020
Trosnoth 1.15.0 — 22 Dec, 2020
Trosnoth 1.17.0 — 21 Sep, 2021
Trosnoth 1.19.0 — 15 Feb, 2024
Pygame.org account Comments
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John Board 2011-12-26 09:19
Hi, this is the first post that I have posted on pygame.org.
I am a developer of this game, I work on the AIs (Please don't comment on them, a new AI version has been released and is much better than the current one...).
I first played this game about 1.5 years ago, it was AWESOME! There is much more statergum than that meets the eye, the difference between taking a zone and not taking one is sometimes the difference of 1 pixel (Which zone your in!)! At UberTweak we play with 4v4 or higher, 8v8 is a pretty good game size. Playing over the internet can be quite laggy because *cough* of inefficient coding of the networking modules *cough*. It is also an awesome feeling to hear one teams roar of success when defeating another teams ;)
John
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John Board 2012-01-29 02:51
Finally! Trosnoth 1.6.0 is out!