Trosnoth - 1.19.0
Free side-scrolling team action game.
J. D. Bartlett
(talljosh)
The Trosnoth idea was conceived many years ago by a bunch of Übertweak leaders who were looking for another network game to play on camp that was low-cost, team-based, involved strategy, and was easy to teach.
Changes
- When you lose a tutorial scenario, you can now replay on exactly the same map.
- Added an end-of-game stats screen.
- Updated the server to record the same stats that are shown on the end-of-game stats screen.
- When the game ends, winners dance and enemies explode.
- Added a prominent 'spectating' message when your player isn't joined.
- Added a 2v3 Wingman Challenge scenario.
- Tutorials are now separated into learning to play and challenges.
- Added an option to connect to a LAN game by IP (in case multicast doesn't work).
- Updated Django version (this required some changes to async DB calls)
- Made bottom-right message font slightly smaller so a few more messages fit.
- Fixed bug where starting a server game from the web interface would always start an HvM game.
- Fixed bug where RangerBot would consider capturing a lone neutral zone to be just as awesome as capturing the final enemy zone.
- Fixed visual bug where bomber countdown and explosion could show after a player had died.
- Fixed bug where a player with both machine gun and ninja was almost impossible to see.
- Added utility script that runs multiple bot v bot games and records the results.
Links
- Home Page
- https://www.trosnoth.org/
- Source
- https://foss.heptapod.net/games/trosnoth
- Windows
- https://trosnoth.org/download
- Github repo
- https://foss.heptapod.net/games/trosnoth
Releases
Trosnoth 1.3.0 (unstable) — 2 Aug, 2010
Trosnoth 1.10.0 — 11 Nov, 2017
Trosnoth 1.12.0 — 27 Jan, 2018
Trosnoth 1.12.2 — 17 May, 2018
Trosnoth 1.14.0 — 13 Jun, 2019
Trosnoth 1.15.0a3 — 18 Nov, 2020
Trosnoth 1.15.0 — 22 Dec, 2020
Trosnoth 1.17.0 — 21 Sep, 2021
Trosnoth 1.19.0 — 15 Feb, 2024
Pygame.org account Comments
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John Board 2011-12-26 09:19
Hi, this is the first post that I have posted on pygame.org.
I am a developer of this game, I work on the AIs (Please don't comment on them, a new AI version has been released and is much better than the current one...).
I first played this game about 1.5 years ago, it was AWESOME! There is much more statergum than that meets the eye, the difference between taking a zone and not taking one is sometimes the difference of 1 pixel (Which zone your in!)! At UberTweak we play with 4v4 or higher, 8v8 is a pretty good game size. Playing over the internet can be quite laggy because *cough* of inefficient coding of the networking modules *cough*. It is also an awesome feeling to hear one teams roar of success when defeating another teams ;)
John
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John Board 2012-01-29 02:51
Finally! Trosnoth 1.6.0 is out!