Trosnoth - 1.12.2
Free side-scrolling team action game.
J. D. Bartlett
(talljosh)
The Trosnoth idea was conceived many years ago by a bunch of Übertweak leaders who were looking for another network game to play on camp that was low-cost, team-based, involved strategy, and was easy to teach.
Changes
- Faster ghost max speed, to allow ghosts to overtake live players now that momentum physics has increased max speed for live players.
- Added a finite, slightly random reaction time for bots when they try to shoot.
- Friendly players are now shown as a short name on the minimap instead of a dot.
- Added server record of scenario, leader board, and tournament scores.
- Added new "Elephant King" scenario where players compete to hold the elephant for the longest length of time.
- "Hunted" scenario updated to autospawn human players on game start.
- Player scores in "Hunted" scenario are no longer rounded to whole seconds.
- Fixed bug which caused multiple repeated player resyncs.
- Fixed bug in server record of zone scores, where values were rounded down.
- Fixed some incorrect bot behaviours.
Links
- Home Page
- https://www.trosnoth.org/
- Source
- https://files.pythonhosted.org/packages/6f/28/911b31d507fb7ff03bc6765d9e8e3690e8a221d7649357db2579215ca749/trosnoth-1.12.2.tar.gz?sha256=ac2cc8946bfbbe1437f732feeebef6c9e85444d53829b6b4d40e809c188621ba
- Windows
- https://trosnoth.org/downloads/trosnoth-setup-1.12.2.exe
- Github repo
- https://foss.heptapod.net/games/trosnoth
Releases
Trosnoth 1.3.0 (unstable) — 2 Aug, 2010
Trosnoth 1.10.0 — 11 Nov, 2017
Trosnoth 1.12.0 — 27 Jan, 2018
Trosnoth 1.12.2 — 17 May, 2018
Trosnoth 1.14.0 — 13 Jun, 2019
Trosnoth 1.15.0a3 — 18 Nov, 2020
Trosnoth 1.15.0 — 22 Dec, 2020
Trosnoth 1.17.0 — 21 Sep, 2021
Trosnoth 1.19.0 — 15 Feb, 2024
Pygame.org account Comments
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John Board 2011-12-26 09:19
Hi, this is the first post that I have posted on pygame.org.
I am a developer of this game, I work on the AIs (Please don't comment on them, a new AI version has been released and is much better than the current one...).
I first played this game about 1.5 years ago, it was AWESOME! There is much more statergum than that meets the eye, the difference between taking a zone and not taking one is sometimes the difference of 1 pixel (Which zone your in!)! At UberTweak we play with 4v4 or higher, 8v8 is a pretty good game size. Playing over the internet can be quite laggy because *cough* of inefficient coding of the networking modules *cough*. It is also an awesome feeling to hear one teams roar of success when defeating another teams ;)
John
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John Board 2012-01-29 02:51
Finally! Trosnoth 1.6.0 is out!