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February 2017 PyWeek challenge — 30 Jan, 2017

PyWeek #23 has been announced. The PyWeek challenge:
  1. Invites entrants to write a game in one week from scratch, either as an individual or in a team,
  2. Is intended to be challenging and fun,
  3. Will hopefully increase the public body of game tools, code and expertise,
  4. Will let a lot of people actually finish a game, and
  5. May inspire new projects (with ready-made teams!)
Timetable
Friday, 20 January 2017Pre-registration open
Sunday, 12 February 2017Theme voting commences
Sunday, 19 February 2017 at 00:00 UTCChallenge start
Sunday, 26 February 2017 at 00:00 UTCChallenge end, judging begins
Sunday, 12 March 2017Judging closes, winners announced

More info: Rules | Resources | Help
pygame 1.9.3 released — 16 Jan, 2017

Announcement: Pygame 1.9.3 released
Downloads: PyPI
pygame 1.9.2 released — 15 Dec, 2016

Announcement: Pygame 1.9.2 released
Downloads: Bitbucket or PyPI
PySDL2 0.9.5 released — 20 Oct, 2016

PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.

Version 0.9.5 is a minor feature release, bringing PySDL2 on par with the 2.0.5 release of the SDL2 libraries. On top, it comes with the following noteworthy changes:

  • Fixed issue #94: added support for TrueType font collection (TTC) files
  • Fixed issue #80: added flip and rotation support for TextureSprite objects

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads/ or http://pypi.python.org. The documentation, listing all of its features, can be browsed online at http://pysdl2.readthedocs.org.

pygame sprint at EuroPython — 13 Jul, 2016
There's a sprint happening at EuroPython, where work will be done on pygame. Details here:
cocos2d 0.6.4 released — 13 Jun, 2016

The cocos2d Team has released cocos2d 0.6.4, a 2D framework for games and multimedia that uses Python, pyglet and six.
http://python.cocos2d.org/
February 2016 PyWeek challenge — 22 Feb, 2016
The PyWeek challenge:
  1. Invites entrants to write a game in one week from scratch either as an individual or in a team,
  2. Is intended to be challenging and fun,
  3. Will hopefully increase the public body of game tools, code and expertise,
  4. Will let a lot of people actually finish a game, and
  5. May inspire new projects (with ready made teams!)

The dates of this challenge are are 00:00 UTC Feb. 28, 2016 to 00:00 UTC March 6, 2016.

More info: http://www.pyweek.org/

pyglet 1.2.4 released — 2 Sep, 2015

pyglet 1.2.4 has been released. pyglet is a cross-platform windowing and multimedia library for Python. Links:
New pygame website now the default front page — 15 Aug, 2015
The 'hifi' version of the pygame website has been running for over six months now, but now it is the default page and not hiding itself. The old website stuff is still running and can be found at: http://pygame.org/news.html. You can follow development of the website via bitbucket issues https://bitbucket.org/pygame/pygame/issues?component=website. Also please log any issues you have with the website under the "website" component. More and more parts of the old website will slowly be replaced with the new stuff. Until then try and enjoy the Frankenstein abomination that is pygame.org.
pygame sprint — 15 Aug, 2015
There's another pygame sprint on this weekend. This time just in IRC/bitbucket/mailing list. (August 15th - 16th)