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PyWeek #24 challenge judging has begun! — 23 Oct, 2017

Check out these PyWeek #24 entries:
https://pyweek.org/24/entries/
PySDL2 0.9.6 released — 11 Oct, 2017

PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.
 
The following changes have been made in version 0.9.6:
  • updated sdl2 to include the latest changes of SDL2 (release 2.0.6)
  • fixed issue #98: wrap sdl2.SDL_GetHintBoolean() correctly
  • fixed issue #99: wrap sdl2.sdlmixer.Mix_PausedMusic() correctly
  • fixed issue #104: sdl2.ext.Resources.scan() shows the correct path on errors now
  • fixed issue #106: fix TextureSprite.__repr__() for an unset center property
  • fixed some minor GC issues in sdl2.ext.sprite and sdl2.ext.font
  • fixed the __getattr__ implementation for sdl2.ext.ebs.Entity
  • fixed background colour handling for multiline text surfaces
You can download PySDL2 0.9.6 from https://github.com/marcusva/py-sdl2 or https://pypi.python.org. The documentation, listing all of its features, can be browsed online at http://pysdl2.readthedocs.org.
pyglet 1.3.0rc1 and cocos2d 0.6.5 released — 31 Aug, 2017
  1. pyglet 1.3.0rc1 has been released. The entire pyglet codebase is now compatible with both Python 2 and Python 3 without the need for 2to3.
  2. cocos2d 0.6.5, an update that adds compatibility with pyglet 1.3, has been released.
October 2017 PyWeek challenge — 19 Jul, 2017

PyWeek #24 has been announced. The PyWeek challenge:
  1. Invites entrants to write a game in one week from scratch, either as an individual or in a team,
  2. Is intended to be challenging and fun,
  3. Will hopefully increase the public body of game tools, code and expertise,
  4. Will let a lot of people actually finish a game, and
  5. May inspire new projects (with ready-made teams!)
Timetable
Friday, 15 September 2017Pre-registration open
Sunday, 8 October 2017Theme voting commences
Sunday, 15 October 2017 at 00:00 UTCChallenge start
Sunday, 22 October 2017 at 00:00 UTCChallenge end, judging begins
Sunday, 5 November 2017Judging closes, winners announced

More info: Rules | Resources | Help
pyglet 1.3.0b1 released — 7 May, 2017

pyglet 1.3.0b1 has been released. pyglet is a cross-platform windowing and multimedia library for Python. Links:
February 2017 PyWeek challenge — 30 Jan, 2017
PyWeek #23 has been announced. The PyWeek challenge:
  1. Invites entrants to write a game in one week from scratch, either as an individual or in a team,
  2. Is intended to be challenging and fun,
  3. Will hopefully increase the public body of game tools, code and expertise,
  4. Will let a lot of people actually finish a game, and
  5. May inspire new projects (with ready-made teams!)
Timetable
Friday, 20 January 2017Pre-registration open
Sunday, 12 February 2017Theme voting commences
Sunday, 19 February 2017 at 00:00 UTCChallenge start
Sunday, 26 February 2017 at 00:00 UTCChallenge end, judging begins
Sunday, 12 March 2017Judging closes, winners announced

More info: Rules | Resources | Help
pygame 1.9.3 released — 16 Jan, 2017

Announcement: Pygame 1.9.3 released
Downloads: PyPI
pygame 1.9.2 released — 15 Dec, 2016

Announcement: Pygame 1.9.2 released
Downloads: Bitbucket or PyPI
PySDL2 0.9.5 released — 20 Oct, 2016

PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.

Version 0.9.5 is a minor feature release, bringing PySDL2 on par with the 2.0.5 release of the SDL2 libraries. On top, it comes with the following noteworthy changes:

  • Fixed issue #94: added support for TrueType font collection (TTC) files
  • Fixed issue #80: added flip and rotation support for TextureSprite objects

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads/ or http://pypi.python.org. The documentation, listing all of its features, can be browsed online at http://pysdl2.readthedocs.org.

pygame sprint at EuroPython — 13 Jul, 2016
There's a sprint happening at EuroPython, where work will be done on pygame. Details here: