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Ignifuga Game Engine

Ignifuga Game Engine

Gabriel Jacobo (gabomdq)



Ignifuga is a multi platform 2D engine based in the Python language inspired by similar offerings like Cocos2D, Cocos2D for iPhone, and AndEngine. All your game logic code along with the engine’s and supporting tools is converted to C during the build process, and compiled into one big standalone binary for each of the supported platforms (please refer to the FAQ for more information). The project is currently in the alpha stage of development, so the expected performance may range from not even working to attaining consciousness and starting the third world war for all we know. For now, we hope that it lives up to its name and it at least doesn’t catch fire.


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our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 22, 2016

Oct 17, 2016

Oct 11, 2016

Oct 10, 2016

Oct 3, 2016

Oct 1, 2016

Sep 29, 2016

Sep 19, 2016

Sep 17, 2016

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)