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Island Generator

Uses the Perlin Noise algorithm to generate random islands.


Christopher Breinholt
(cbreiny)
Uses a Perlin Noise algorithm, along with a custom 'Island Masking' algorithm to generate random 2D island maps that could be used for 2D games. More information on the algorithm used: http://breinygames.blogspot.com/2012/06/generating-terrain-using-perlin-noise.html

Links

Home Page
http://code.google.com/p/perlin-noise-island-generator/

Releases

Pygame.org account Comments

  • WoofWoofDude 2012-07-28 04:14:52

    Exactly what I search in the last month !

  • Wallace 2012-09-02 01:49:25

    This is awesome! The islands are very detailed and unique

  • Shadaez 2012-11-10 09:28:41

    Just letting you know this isn't perlin noise, this is value noise!

  • Everlost 2014-08-26 16:13:16

    Does anyone stil have source code?