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K2

K2 - 0.2

Hayden Dennison (hidas)

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Description

This is a game about a small ball named Felix, and the sanctity of life. You need the latest version of Pymunk. (6.0.1) Run 'run_game.py' to play yet another test level.

Changes

A whole bushel of changes: Got rid of some redundant classes. Added comments to most things. Greatly enhanced the level editor (you'll still have to peek into the code and rename the loaded level to 'test.lvl'). Whole bunch of other stuff I forgot I did. Still to come: ----anti-aliased drawing. level packs created by the level editor. a level select screen. a tutorial. a story. everything that constitutes a game besides an engine. ;) As before, run 'K2.py' to play the example level. K_UP is now the jump key, because it felt more natural.

Links

Home Page: http://www.pygame.org/
Source: http://www.weebly.com/uploads/3/6/7/0/3670719/k2-alpha3.zip

Screenshot


click to view original size

Releases

K2 - 0.6 - May 4, 2012
K2 - 0.4 - Apr 25, 2012
K2 - 0.3 - Apr 8, 2012
K2 - 0.2 - Mar 25, 2012
K2 - 0.1 - Mar 4, 2012

Pygame.org account Comments

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March 25, 2012 10:31pm - Hayden Dennison - nickname: (hidas)
Thanks inoodat.
I agree, it could use a LOT of things. I had completely forgotten about the aalines function and stuff; maybe go one up and use the gfx module? :D
Anyways a lot more stuff is coming up, included custom weapons for each level and enemies.
March 14, 2012 1:05pm - Nathanael Lastname - nickname: (inoodat) - 3/5
Nice Polish! Could use anti-aliasing (use pygame.draw.aalines). Also, it could use auto-respawn on death, more content, bigger levels, enemies, weapons. A very good start though!
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