pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
Site Swing
Mobius Skies

Mobius Skies - 0.2

S Clarke (stoop)

Tags:

Description

A horizontal shooter.

Changes

- 1 new main level, lvl.1 (the old lvl.1 is now lvl.2)
- 1 new 'endless' level, endless.1 (the old endless.1 is now endless.2)
- Multiplier now pauses between waves. This allows whole levels to be chained. Multiplier maxes out at 8x.
- Beam now changes colour when used at close range. Using the beam at close range causes more damage and pauses the multiplier.
- Period of invincibility after death increased.
- Adjusted speeds of certain blue bullet patterns in lvl.2 to make them (slightly) easier to avoid.
- Increased default size of mixer buffer and added option in config file.
- Added sound toggle in options menu.

Links

Home Page: http://www.ryuker.org/skies/
Source: http://www.ryuker.org/skies/downloads/skies_0.2.zip
Windows: http://www.ryuker.org/skies/downloads/skies_0.2-win32.zip

Screenshot


click to view original size

Releases

Mobius Skies - 0.2 - May 30, 2007
Mobius Skies - 0.1 - Feb 26, 2007

Pygame.org account Comments

If you wish to leave a comment with your pygame.org account, please sign in first.

April 25, 2010 10:27pm - Temia Eszteri - nickname: (prerisoft) - 5/5
Wow, this is a really impressive piece of work! It shows what you can do with Python when it comes to making a genuinely nice, fast-paced game to really qualify for the shmup genre.

Keep up the good work! I can't wait to see what future levels will be like!

Also, don'tcha just hate it when you nick a bullet with like the very corner pixel of your hitbox? XD I've spent too much time grazing with Touhou's circular hitboxes, I can tell.
December 8, 2009 6:12pm - Tristan Evans - nickname: (azurepancake) - 5/5
This is so inspiring. Keep up the good work!
May 28, 2009 2:49am - Bartosz Debski - nickname: (braqoon) - 5/5
This game is great. Really good quality. More levels will make this game even better.
October 24, 2008 10:05pm - Jordan Trudgett - nickname: (tgfcoder) - 5/5
In fact you can watch my gameplay here if you wish:

http://au.youtube.com/watch?v=ixxWoECezco

=)
October 24, 2008 6:28am - Jordan Trudgett - nickname: (tgfcoder) - 5/5
Best shooter I've played from here :) Really good quality, enjoyed it!
Only wish there was more to play :P
July 25, 2008 6:49pm - nitrofurano - nickname: (nitrofurano) - 5/5
The coder of this game really wants to do great indie shmup games as Kenta Cho did - and this is great, specially for Python and SDL/Pygame...
May 1, 2008 6:47pm - pymike - nickname: (pymike) - 5/5
Amazing shooter! Feels slicker than slick. Hope you add more levels :)
March 3, 2008 7:52am - Andrew Perry - nickname: (pansapiens) - 5/5
Wicked shooter ! Great sound and graphic style. It looks inspired by Ikaruga (which is a good thing, since it's also awesome), just without the polarity switching and a bit less frantic. The little Commmander who pops up is a nice touch too. I'd like a few more heavy swarms ... the blue bullet-hell is fine with me, adds a little challenge.
June 7, 2007 2:27pm - Martin Ahnelöv - nickname: (gasten) - 5/5
Wow! Really cool game! One of the best i've seen around here!

One thing thou, can you release documentation on how to build your own maps? I would like to contribute 8)
May 31, 2007 2:20pm - oOJINxOo - nickname: (oojinxoo) - 5/5
VERY nice game ^_^
The mix of sound and graphics is awesome, and gives it its own (or rather your) style, not 2 mention orange is my favorite colour :P
why people are moaning about the window size I dont know, READ THE README.TXT! you can make it full screen using F10...
Also please make it more hectic (perhaps in later levels) manic blasters/shoot-em-ups are the way forward ^_^
May 30, 2007 11:38pm - Martin Robin Son - nickname: (salopar) - 5/5
WOW , from mars matrix fan
i say that is an awesome game
May 30, 2007 2:07pm - Keith Barry - nickname: (logospryme) - 5/5
This game is amazing. I can't wait to see more levels. Yes, the window COULD be bigger, but it still super enjoyable as is.
May 30, 2007 1:41pm - Blake Livingston - nickname: (blivingston) - 4/5
Very slick game!
April 27, 2007 12:53am - Matthew Ishii - nickname: (mishii) - 4/5
Very Very impressed with this game.

Nice graphics. Only criticism is window size, but other than that kickass!

March 5, 2007 4:41pm - Luca Fabbri - nickname: (keul) - 4/5
It's only a level, but I found this one of the most interesting open project here... very simple to control, perfect in collision, funny graphics... Keep working...

Only a thing... the windows is very little... I use a 1920x1200!!!
March 4, 2007 7:24pm - Mystex - nickname: (mystex)
Great game! Though i think you should make the game window bigger...
March 1, 2007 6:03am - Aaron Maupin - nickname: (maupin) - 4/5
Excellent! Reminds me of Sanxion on the Commodore 64. This game is also too difficult for me, especially the part where you fly through the obstacles. However I really like the style and presentation. Very slick. One problem, the music was full of static on my Windows laptop. Apparently this is a bug with SDL that affects some Windows systems. (I had the same problem with Natto-Cat, and had to increase the sound mixer buffer.)
February 28, 2007 6:15pm - Infukor - nickname: (pboddie) - 4/5
Really nice graphics and great scrolling! A bit too hard for me, though: the blue projectiles seem to be extremely difficult to avoid and they always destroy the player. Nicely presented, though.
spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Dec 16, 2014


Dec 14, 2014

Dec 9, 2014

Dec 6, 2014

Dec 5, 2014

Dec 3, 2014

Nov 27, 2014


Nov 13, 2014

Nov 11, 2014


... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)