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Noctua vagus

Noctua vagus - 0.1.5

Lukas Machyan (phobulos)



My first game developed in Python using Pygame. It should be relaxing adventure without many texts or conversations.

I can only test the game on Ubuntu 10.10 and Windows XP now. Please report problems on other platforms.

You can communicate with me in English, Czech or Slovak language. More fresh informations are on page of this game. You can also report bugs or translate the game to another language there.

Video preview of version 0.1.4 is on YouTube.


This version is also available in deb package for Debian-based Linux distributions. Download Deb here

Hooting starts to have influence to other animals. You could ask them about what they want. I didn't mention this yet anywhere. You can try look for hooting emblem which works in that way. This will be later somewhere in the game.

New room.
Icons for menu and objectives screen in the game.
Possibility to obtain information what animals wants.
Loading and Unloading screens.
Some command-line parameters. Return value of program.
Installation package for Debian and Debian-based distributions (e.g. Ubuntu)
Translations update.
Modifications for version installed on Linux (from deb now)
Error screen system rewritten.


Home Page:


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Noctua vagus - 0.1.5 - Dec 31, 2010
Noctua vagus - 0.1.4 - Dec 4, 2010
Noctua vagus - 0.1.3 - Nov 6, 2010
Noctua vagus - 0.1.2 - Oct 17, 2010
Noctua vagus - 0.1.1 - Oct 2, 2010 account Comments

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November 14, 2010 5:45pm - Kilon Alios - nickname: (kilon)
I have just sent you an email.
November 13, 2010 4:44pm - Lukas Machyan - nickname: (phobulos)
@Kilon: The game is still in early stage of development and there is only one objective in it with a little bird now (v0.1.3). I haven't finished work on hooting symbols yet, but I plan that the symbols will allow to tell some animal about some situation that occurred somewhere. Hooting doesn't have any influence yet.

I haven't looked for any music yet and I'm not able to make my own, so it would be great if the game would get some music. If you are able to make some music for free, I would use it in the game. Relaxing music like yours would fit in the game very well. We could firm up on details here or you can write e-mail on Phobulos at gmail dot com. Thanks for your offer.
November 13, 2010 1:46pm - Kilon Alios - nickname: (kilon) - 5/5
I loooooooved, its really cute and happy game. Loved the visuals too. On ubuntu works fine , I have Ubuntu 9.10 , no problems whatsoever. By the way hooted correctly at the waterfall but nothing happened , is that part still undeveloped ? If you have any issues with English do not hesitate to ask for my help. I could make you some music if you want , you can listen my music on youtube , my profile name is "thekilon" . Here is a sample

I make ambient, relaxing music like your game.
October 8, 2010 2:36pm - Lukas Machyan - nickname: (phobulos)
Thanks. I like the hand-painted games too, so I decided to make one - this.

You can grab small objects (and birds) with spacebar or left mouse button when the owl is close to the object. With same key/button you can drop held object.

I plan the controls will be configurable in some of next versions (now it's possible via configuration file but it's hard because you have to know number expression of keys constants). The game will also contain help that will explain the controls and the rules of the game.
October 8, 2010 12:17pm - Bander - nickname: (bander)
Really cute game!
I'm a big fan of the handpainted style.
The controls are not obvious though. can i grab that little owl kid somehow?
October 3, 2010 10:14am - Lukas Machyan - nickname: (phobulos)
I'm glad you like it. I will do my best to extend the game. I have been working on the game for 3 months till now. It will take some time to release version 1.0.0. I'm not very fast developer :-)
October 2, 2010 7:27pm - Gummbum - nickname: (gummbum)
I like it. Looking forward to more content.

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