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PyGL2D

PyGL2D - 0.2.1

pymike (pymike)

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Description

This is a simple 2D library for PyGame and PyOpenGL. It currently supports
  • Image drawing and manipulation
  • Fonts
  • Graphics Primitives
  • A rect class which supports floating point numbers
  • A simple geometry module with line and circle collisions
It also features a documentation in .txt format. See examples/test.py to see it in action.

Enjoy :-)

Changes

  • Project is now on GoogleCode
  • Added speed_test.py
  • No other notable changes

Links

Home Page: http://code.google.com/p/pygl2d/
Source: http://pygl2d.googlecode.com/files/pygl2d-0.2.1.zip

Screenshot


click to view original size

Releases

PyGL2D - 0.2.2 - Mar 16, 2009
PyGL2D - 0.2.1 - Dec 1, 2008
PyGL2D - 0.2 - Nov 30, 2008
PyGL2D - 0.1 - Nov 29, 2008

Pygame.org account Comments

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February 1, 2010 10:37am - Gummbum - nickname: (gummbum)
test.py=380 fps; speed_test.py=32.5 fps on a crappy dual-core laptop.

This could be a whole lot of fun, Pymike. Keeping going! :)
December 1, 2008 2:08pm - pymike - nickname: (pymike)
PyGL2D is now on googlecode! http://code.google.com/p/pygl2d/ You can check out the latest version from SVN with the command:

svn checkout http://pygl2d.googlecode.com/svn/trunk/ pygl2d-read-only

You can also download the latest stable release on the main page or in the downloads section.
December 1, 2008 10:54am - pymike - nickname: (pymike)
Xandar:

Thank-you for the, erm, speedtest. In the next release I'll include a real speedtest to see what it can really do.

I'll look into adding it to pypi; sounds like a good idea :) I'll set it up on googlecode ASAP.

Thanks for the feedback!
November 30, 2008 11:38pm - Xandar Kablandar - nickname: (eternalcheesecake)
In your main() function, you asked for speedtest feedback. I get 1000 fps with about 80% utilization of one of my cores on a 3.0Ghz Core 2 Duo.

I don't know what kind of scope you intended with this, but did you think of adding this library into the python package index? (http://pypi.python.org/pypi) It would then be easy to upgrade as newer versions mature.
November 30, 2008 11:22pm - Xandar Kablandar - nickname: (eternalcheesecake)
Hey this looks just like what I've been searching for. Thanks!
November 30, 2008 7:30pm - pymike - nickname: (pymike)
Fixed it. :) Feedback is appreciated!
November 30, 2008 6:20pm - pymike - nickname: (pymike)
lol Ian :)

There's a memory leakage problem with fonts, so please don't use them until I fix them.
November 29, 2008 7:04pm - Ian Mallett - nickname: (geometrian)
The little guy is fun to drive around ;)
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