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PyMP -

Takis Tsiberis (takis)



PyMP stands for Pygame's Music Player. No additional exotic libraries. Just python and pygame. For the developer who wants to know if his music is playable with pygame. Version 0.1 works under win XP.


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PyMP - - Mar 12, 2010
PyMP - 0.3.2 - Jan 2, 2009
PyMP - 0.3 - Dec 11, 2008
PyMP - 0.2 - Mar 1, 2007
PyMP - 0.1 - Jan 4, 2007 account Comments

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January 4, 2009 7:06pm - Takis Tsiberis - nickname: (takis)
OcempGUI's docs are complete, there is no need for tutorial and what I said earlier does not count now.
December 13, 2008 3:57pm - Takis Tsiberis - nickname: (takis)
Well it's done now so maybe next time. A tutorial would be great though.
December 13, 2008 2:50pm - Anonymous - nickname: (pywiz32)
look at the examples, they are very well commented.
December 13, 2008 8:02am - Takis Tsiberis - nickname: (takis)
Basically I agree but I didn't find any useful docs so what the heck. It's only sound after all.
December 12, 2008 7:54pm - Anonymous - nickname: (pywiz32)
my suggestion: use something like ocempgui or pgu for the gui instead of tk. They are both very easy to use.
March 4, 2007 7:37pm - Mystex - nickname: (mystex) - 4/5
Sweet thing! It actually was helpful to see what music files pygame can load.
February 22, 2007 4:29pm - Takis Tsiberis - nickname: (takis)
Thaaaaaanks 4 the reply (my first). You are absolutely right about Linux.
I tested it thoroughly on Windows but now that i moved to Linux it needs to be changed.
February 11, 2007 10:47pm - Ethan Glasser-Camp - nickname: (glasse) - 3/5
This was very helpful to me when I wanted to see whether pygame could support certain formats (.MOD, .XM -- it seems to work on my machine). However the source code doesn't work on Linux without some changes -- please consider using os.path.join in the future. Also, I got a crash because my default locale is (None, None).

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