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PyObjViewer - 1.0

Jess Hill (jestermon)



pyobjviewer is a simple viewer for obj format 3D meshes. It has no dependencies on external 3D libraries such as opengl. It uses vanilla pygame, and provides an example and insight into the inner workings of 3D display. lighting and meshes.


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PyObjViewer - 1.0 - May 30, 2009 account Comments

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June 1, 2009 12:58pm - Ian Mallett - nickname: (geometrian)
I made a couple 3D engines without OpenGL a while ago. Before I knew about OpenGL, I wanted textured polygons too, and couldn't figure out how, short of a manual per-pixel interpolation.
June 1, 2009 12:44am - Rene Dudfield - nickname: (illume)
very cool!

With pygame 1.9 you can render textured polygons.

So you should be able to render textured obj files too :)
May 30, 2009 11:29am - Jess Hill - nickname: (jestermon)
This project is a tribute to Thomas Capricelli, the author of the underlying classes that do the actual work.

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Feb 4, 2016

Jan 30, 2016

Jan 24, 2016

Jan 23, 2016

Jan 18, 2016

Jan 5, 2016

Dec 27, 2015

Dec 12, 2015

Dec 11, 2015

Dec 7, 2015

Nov 17, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)