Python PyGame Tower Defence
Python PyGame Tower Defence - 0.3.0
Austin Morgan (duckfin)
I'm closing the gap to Beta status. I'll be giving this project the Beta tag when it hits version 0.9. I've got a lot of work to go before it gets there, but the game is already quite playable. The basics are typical to Tower Defense games all over.
There are only seven maps thus far, and only three playable. I have not put great effort into balancing them yet, as things change constantly. That said, I played through all of them before releasing this and found them to be fairly spot-on in difficulty, if a bit lacking in variety. Balance will not be a top priority until the Beta, version 0.9.
The art is nowhere close to tops and there is no sound whatsoever. I am neither an artist nor musician. If anyone would like to contribute either, I would happily give credit for your work.
Comments are welcome and encouraged!
Tons of new stuff!: *Changed some traits. *Rebalanced towers. *Unique upgrading of each tower type. *New tower: Cannons! With splash damage! *Icons now tell the price as well. *30 build/upgrade time before the start. You can press Space to jump past when you're done. *Enemy type displayed at bottom. *'none' type more frequent. *Normalized health bars. *New 'basic' and 'cannon' tower images.
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