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Random Dungeon Generator

Generates a random rogue-like dungeon that could be used as a dungeon generator for 2D games.


Christopher Breinholt
(cbreiny)
Generates a random rogue-like dungeon that could be used as a dungeon generator for 2D games. Places up/down staircases, and adds 'chests' in random areas. It places the chests by using the A* path finding algorithm to find the path between the 2 staircases, then places the random chests in areas furthest away from that path. More information on the algorithm used for Dungeon Generation can be found here: http://breinygames.blogspot.com/2011/07/random-map-generation.html

Links

Home Page
http://code.google.com/p/pygame-dungeon-gen/

Releases

Pygame.org account Comments