Random Dungeon Generator
Generates a random rogue-like dungeon that could be used as a dungeon generator for 2D games.
Christopher Breinholt
(cbreiny)
Generates a random rogue-like dungeon that could be used as a dungeon generator for 2D games.
Places up/down staircases, and adds 'chests' in random areas. It places the chests by using the A* path finding algorithm to find the path between the 2 staircases, then places the random chests in areas furthest away from that path.
More information on the algorithm used for Dungeon Generation can be found here:
http://breinygames.blogspot.com/2011/07/random-map-generation.html