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Random Terrain Generator

Random Terrain Generator - 1.0

benjamin lee (benjamin)



This creates a random heightfield with the fault algorithm. It takes a somewhat lengthy time to finish increasing a lot with the resolution and number of blocks of the finished file. It saves it as a jpeg file. The fault algorithm is where the computer makes a random ax+by=c line and everything on one side is raised a certain amount. Everything on the other side is lowered. After around 500 passes it starts to look like terrain. In my implementation I changed it so that things were raised or lowered based on the arctangent of their distance from the line which makes it look smoother.


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