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Simple Breakout

Simple Breakout - 0.4

Anonymous (pywiz32)



This is a a basic breakout clone. Made in about an hour.
up and down arrows for menu
mouse for paddle
return to select in menus
return to pause in game

Credit goes to pymike for creating ez menu, which I used in this project.

Note: (<=0.3)
This game's collision system is not perfect. I would have to do a ratio on the overlap of the collision objects(used in >=0.4). I just was lazy so I could get these changes out, so a gui in the game, better collision(>=0.4), and better graphics will come later.


Fixed collision (mostly)


Home Page:


click to view original size


Simple Breakout - 0.4 - Nov 3, 2008
Simple Breakout - 0.3 - Sep 21, 2008
Simple Breakout - 0.2 - Sep 8, 2008
Simple Breakout - 0.1 - Sep 6, 2008 account Comments

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September 21, 2008 7:37pm - pymike - nickname: (pymike)
*when = win, sorry
September 21, 2008 7:36pm - pymike - nickname: (pymike)
Collisions and physics still feel wonky, and I watched the ball when the first level all by itself (it bounced from the topleft corner to the blocks over and over and over again)
September 6, 2008 2:55pm - pymike - nickname: (pymike)
Not bad. Collisions were pretty quirky though, and the ball sometimes bounces too fast. I'm glad to see my EzMeNu lib was of use :-D

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