pygame is
Simple DirectMedia Layer is
Site Swing
Theseus V1.0

Theseus V1.0 - 1.0

Heiko Nolte (heikonolte)



Implementation of a random maze generation algorithm with pygame frontend to visualize it. Also implements the Lee algorithm to find the shortest way between to points in the maze.


Home Page:


click to view original size


Theseus V1.0 - 1.0 - Feb 28, 2010 account Comments

If you wish to leave a comment with your account, please sign in first.

March 3, 2010 7:23pm - Koen Lefever - nickname: (koenlefever) - 5/5
Good job.
February 28, 2010 3:14pm - Chandler Armstrong - nickname: (omnirizon) - 5/5
neat. pygame is still impoverished in procedural content generation. stuff like this is needed especially for a library like pygame which is utilized by individuals (and not large game design teams who have resources to commit to designing game worlds and such).

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 1, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

Aug 21, 2015

Aug 16, 2015

Jul 30, 2015

Jun 24, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)