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Trosnoth
Trosnoth - 1.3.2J. D. Bartlett (talljosh)Tags:DescriptionTrosnoth is a network team game that requires team strategy to win.
The Trosnoth idea was conceived by a bunch of ÜberTweak leaders who were looking for another network game to play on camp that:
- was low-cost;
- was team-based;
- involved strategy;
- was easy to teach.
ChangesChanges in version 1.3.2:
- Fixed bug where if you joined a game mid-way through, you wouldn't get all the information about who owned what zone.
- Statistics now work even if you leave the game and rejoin.
- Connection error messages are now more informative.
- Fixed a bug regarding saving of streak statistics mid-game.
- Empty chat messages are no longer sent.
- Fixed bug where you didn't always lose your upgrade when you died.
- Increased speed of minimap disruption.
- Fixed very rare bug if two players on the same team bought minimap disruptions: this is no longer allowed.
- Fixed bug where if a team had a captain before you connected to the server, you could not see who the captain is.
LinksScreenshot click to view original size
Releases| Trosnoth - 1.6.0 | - Jan 25, 2012 | | Trosnoth - 1.5.2 | - Feb 22, 2011 | | Trosnoth - 1.5.1 | - Jan 20, 2011 | | Trosnoth - 1.4.1 | - Oct 17, 2010 | | Trosnoth - 1.4.0 | - Oct 16, 2010 | | Trosnoth - 1.3.2 | - Aug 29, 2010 | | Trosnoth - 1.3.1 | - Aug 16, 2010 | | Trosnoth - 1.3.0 (unstable) | - Aug 2, 2010 | | Trosnoth - 1.2.2 | - Jul 22, 2010 | | Trosnoth - 1.2.1 | - Jul 3, 2010 | | Trosnoth - 1.2.0 | - Jun 30, 2010 | | Trosnoth - 1.1.0 | - Feb 20, 2010 | | Trosnoth - 1.0.1 | - Oct 18, 2009 | | Trosnoth - 1.0.0 | - Oct 17, 2009 |
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