pygame is
Simple DirectMedia Layer is
Site Swing

lib2d - 1

Leif Theden (bitcraft)



Lib2d is somewhat of a departure of the standard pygame library and works differently. This is for python 2.6. Main differences: Game is split into "GameStates" to break game logic into classes. Inputs are not tied to the keyboard and can be mapped at runtime. Includes a few different renderers for tile based games. Includes a Tiled Map Editor (tmx) data loader. Animation is supported and sprites are stored in a simple folder system. Includes optional advanced input handling via the module. I don't have much documentation here. If you would like to see how I've used this library, i've included some projects in the source. I don't really intend on supporting this library, but I am uploading it in preparation for the next pyweek. The most current version of lib2d is used for the "mh" project. The other projects have slightly altered versions of the library that are out or date or incompatible. This is a large download (~22mb) because it includes some example games. MH is the largest here, as I am still developing it in my spare time.


Home Page:


lib2d - 1 - Feb 10, 2012 account Comments

If you wish to leave a comment with your account, please sign in first.

No user comments have been submitted.

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 9, 2015

Oct 1, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

Aug 21, 2015

Aug 16, 2015

Jul 30, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)