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pyMap - 2D Tile Mapping
pyMap - 2D Tile Mapping - 0.9.3Ryan Ledford (exsolacyst)Tags:DescriptionDocumentation of Application Features are included with the download. See mapfileformat.txt to see how to read a map file if you want to use it for loading maps into your own applications.
Written with:
python 2.7
pygame 1.9.
This is something I've been working on for my own development of 2D game worlds. It works well for me and is still in development, but I would like suggestions on what other features I could add or change. Im still working on the UI.
Launch by double-clicking the pyMap.py file ChangesUpdated UI with new Menu-Style button interaction.
This version can now make tile objects from a selected region of cells in the editing area as long as they are all adjacent to each other and have references to the loaded loaded tileset. There is no button for this just press "M" when you have an area of filled cells, and you will be prompted to name the object. The object will be lost upon exiting the application (I'm working on the 'Save' and 'Load' functions to support tile objects). With the next release, there will be a Menu of for the custom tile objects that will show clickable thumbnails for easy selection. As for now, once you create a tile object and press Escape, you will not be able to call upon it again even though it is temporarily saved to a list within the pyCanvas object.
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