pygame is
Simple DirectMedia Layer is
Site Swing

Pacewar - 1.6.6

Julie Marchant (onpon4)



In the distant future, two factions fight for control over space. As neither side has any particular advantage over the other, it is a constant stalemate. Only absolute domination by one of the factions can end this perpetual war, and this can only be achieved by pure piloting skill. Will you be the one to end this nightmare?

Pacewar is my first serious game developed with the SGE Game Engine. It was made for PyWeek 19.

Pacewar is a relatively simple fighting game between two teams of space ships. A team wins the round when all ships of the other team are destroyed, and a certain number of victories more than the other player is needed to win the game. But there's a catch: as a team gets closer to winning, it loses ships, so you need to be better than the other team to succeed.

Human players take over one ship at a time from their respective teams. If a human player's ship is destroyed, that human player takes over an AI ship from their team randomly. This ensures that the human players are always in the game.


Home Page:


click to view original size


Pacewar - 1.6.6 - Jan 31, 2017
Pacewar - 1.6.5 - Nov 5, 2016
Pacewar - 1.6.4 - Jun 19, 2016
Pacewar - 1.6.3 - Feb 12, 2016
Pacewar - 1.6 - Mar 28, 2015
Pacewar - 1.5.4 - Jan 4, 2015
Pacewar - 1.5.3 - Dec 16, 2014
Pacewar - 1.5.2 - Oct 28, 2014
Pacewar - 1.5.1 - Oct 21, 2014 account Comments

If you wish to leave a comment with your account, please sign in first.

January 14, 2015 2:26pm - Simone Cingano - nickname: (imente) - 4/5
Very good job.. Kind of too hard, maybe needs to be polished. But anyway I like it

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Feb 21, 2017

Jan 31, 2017

Jan 24, 2017

Jan 18, 2017

Jan 7, 2017

Dec 30, 2016

Dec 8, 2016

Nov 28, 2016

Nov 27, 2016

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)