A top down dungeon crawler game with an interesting twist: there are two planes that you can traverse.
BOLLO A TOY FOR THE CREATIVE MIND WITH A LOT OF SPARE TIME
BOLLO is a 3D building toy with digital balls. It is about as useful as a box of Lego, but it is great fun to play with. You plug steel balls together to construct anything you can imagine. Bollo uses the pyggel opengl libraries which are included with the game.
WARNING: This toy is very addictive.
pyobjviewer is a simple viewer for obj format 3D meshes. It has no dependencies on external 3D libraries such as opengl. It uses vanilla pygame, and provides an example and insight into the inner workings of 3D display. lighting and
A simple analog clock in pygame, using the pyggel opengl library
Ultra Tank-chan! is a GPLv2ed large-scale multiplayer space-combat-sim in the vein of Volition's FreeSpace series, with influences from Bandai-Namco's Ace Combat games.
A port of the classical pyode double pendulum example
scripted to work with the pyggel opengl library
PyCave is a clone of the game SFCave, but with 3D graphics.
A short adventure of a ditto!
|An attempt at 3D|
My attempt at 3D in PyGame, without using OpenGL. Formerly '3D spinning cube test'.
|Quaternion Julia Set Raytracer|
Raytrace slices of quaternion julia sets with python and pyrex, with colorful shading (simple directional colored lights).
PYGGEL (PYthon Graphical Game Engine and Libraries) is a 3d game development engine, written using Pygame/PyOpenGL.
|Rubik's Cube Game|
3D Rubik's Cube game with "solve" function.
|Mango 64 - Experimental|
A 3D platformer with only 3 levels.
|OpenGL Library (glLib*)|
A library to let the paranoid do cool stuff too...
|3D Cube Rotation|
A little Cube thingy!
Read the command line for more information!!
ToyMaker is a mario-inspired platformer with detailed 3d pre-rendered graphics, original music, and a compelling story-line.
A game for players ranging in age of people (11 - ?) that currently is only in the developing stages a game for low end computers with great potential. This game will be for gnu linux(mainly) and windows only and will olnly be bug tested for ubuntu debian ect and windows but once up and running will be bug tested for other systems. It will be 2d and programmened in Yuo guessed it pygame.
I used pygame without opengl to make 3d!
A hexagonal tessellation.
A simulation of 3D rotations using 3 angles!
|3D Wave Interaction Simulator|
A 3D version of Wave Interaction Simulator.
Synthesize as many waves as you want (or your computer can handle) to make a new one!
source to use shadow map in pyOpenGL using extention.
two evangelion fighting