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Python
Simple DirectMedia Layer
 
 
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A* pathfinding
A straightforward implementation of a static A* pathfinding algorithm.
 
BOMBR

Bomberman clone

 
A video game description language (VGDL)

A high-level video game description language (VGDL) built on top of pygame.

 
tic tac toe AI
This is a simple artificial intelligence that plays tic tac toe against the user. As long as it goes first it never loses.
 
AngrySnakes
Project of Introduction to Computer Science and Programming Iran University of Science and Technology
 
LangBots
Language-agnostic framework to run battles of robots
 
Smartsweeper
a bot that learns to play minesweeper
 
pyGOAP

basic implimentation of goap planning.

 
Evolution
A simulated, partially observable, stochastic, sequential, dynamic, continuous, multi-agent world. People, tribes, assets, banks, money, combat, sex, and more.
 
Wikirunner
Wikirunner is a two-player game of tag played on Wikipedia pages. Play hotseat against a friend or take on an AI chaser or runner! How long can you run?
 
Morningside AI Test Environment
A board-game-like environment for testing AIs.
 
Revolution Mus Game
Se trata del clasico Mus para el ordenador
 
Memory
An implementaion of the classic game Memory.
 
Game of Death
By the power of Poseidon, Behold! Conway's Game of Death!
 
Flock
This is a basic flocking implementation, demonstrating the organization and collection of many bodies in a cohesive group. The boids all follow the mouse, and are bounded to stay inside the screen.
 
EatEmUp
EatEmUp is a cool Artificial Intelligence simulation, which shows a "bully in the playground" type situation.
 
owyl
A fast and flexible Behavior Tree library for AI.
 
0AI - Artificial Ineptitude
pyweek #7 This is a team entry consisting of cami, facundobatista, leito, lucio, Macarse, NicoEchaniz, ricardokirkner.
 
Label: Rise of Band
Become The City's leading Music Label in this turn-based strategy game for up to four players. Created by an interdisciplinary team of University students.
 
Tris
A very simple Tic-Tac-Toe game.
 
Go-Mo-Cult
Go-Mo-Cult is a implementation of the classic board game Gomoku (also known as "five in a row").
 
A* Pathfinding Algorithm
Simple implementation of the A* pathfinding algorithm using pygame.
 
Java Chess
Traditional Game with Artificial Intelligence Implemented
 
MorBacK A.I.
MorBacK A.I. is a simple tic-tac-toe game.
 

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our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Jul 21, 2015

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Jun 24, 2015

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