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An automatic music generation system

2D Cellular Automaton Simulation

Simple 2D Cellular Automaton Simulation.

Wireworld Cellular Automata Implementation

A Conway Game of Life implementation that I've tried to turn into a strategy game.

Plague is a real-time top down ‚??rogue-like‚?Ě arena shooter pitting humans against the zombie horde, inspired by the games Syndicate, XCOM and Gauntlet.

Currently under development, Plague already features procedural level generation, cellular automata modeling for physical effects, a 2D physics engine, AI and line of sight vision for every ‚??sentient‚?Ě game entity, multiple weapons and a whole heap more, all running in real-time.
Cellular Automata
Basic demo of John Conway's Game of Life
Lands of Elderlore
A graphical roguelike in a random yet persistent medieval world.


our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 23, 2016

Oct 22, 2016

Oct 17, 2016

Oct 11, 2016

Oct 10, 2016

Oct 3, 2016

Oct 1, 2016

Sep 19, 2016

Sep 17, 2016

Aug 30, 2016

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)