A collection of some simple pygame examples I wrote to illustrate basic concepts.
"Bit.Trip Beat" Example This was a game I had made and ported to Java for my programming class. It was a python version of the Gaijin game called "Bit.Trip Beat".
AR example is a (not so) simple augmented reality example with an event-driven architecture written in python using pygame library.
MenuClass A flexible graphical menu in pygame/python for text and/or images
Gravitron Gravitron is a space based game where you must defeat your enemies solely by deflecting their bullets back to them.
Flock This is a basic flocking implementation, demonstrating the organization and collection of many bodies in a cohesive group. The boids all follow the mouse, and are bounded to stay inside the screen.
EatEmUp EatEmUp is a cool Artificial Intelligence simulation, which shows a "bully in the playground" type situation.
pygame,draw 1.0.0 Most new users to any system need some comprehensive working examples of certain functions. At least I know I did. Here is my contribution to the pygame gene pool with some pygame.draw examples.