 | txtlib
Txtlib is a useful library to print text on the screen. It support basic text formatting. Just set area, text and format options!!! |
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 | PyGL3Display PyGL3Display is a high performance, OpenGL, 2D sprite library for Python/Pygame with a simple API not too dissimilar to Pygames. It requires slightly more recent hardware than other libraries, but it is "breaks the Pygame FPS counter" fast*. |
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 | Sprite Movement Towards a Target An example of sprite movement towards a x,y coordinate |
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 | BulletML BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games |
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 | dumbmenu Another Module to create a Textmenu |
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 | pycurve curves for python |
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 | Vizier-Xrects vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.
xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection. |
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 | Opossum Engine Advanced 2d Game Engine with physics courtesy of pyBox2d. |
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 | pygamegw gfxdraw wrapper to increase backwards compatibility with older versions of pygame. |
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 | LibRPG A framework based on Pygame/Python for developing old-school 2D tile-based RPGs. |
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 | Ringtale A simple framework for managing multiple states of a game. |
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 | Vizier 2d game world and sprite management library |
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 | MenuClass A flexible graphical menu in pygame/python for text and/or images |
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 | pygame transparent vectors A simple lib that can create pygame vectors with alpha transparency. |
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 | Water Ripples Water rippling effect. |
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 | pyenet pyenet - python bindings for the ENet library |
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 | pygame music grid beta .9 a music grid that can be used as a piano roll, drum machine exc |
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 | vectar A simple, lightweight library for creating and manipulating polar vectors, whether manually or automatically generated. |
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 | map loader for 'tiled' map loader for the tmx file format, generated by map editor 'Tiled' |
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 | Gloss Gloss is a high-performance graphics wrapper around Pygame that lets you take advantage of OpenGL without having to delve into the murky depths of 3D programming. Gloss lets you build 2D games where you can rotate, scale and recolor sprites on the fly, and also includes a selection of helpful mathematics functions to make the life of games coders easier. |
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 | Basic Guiu lang = Esp
Basic Guiu es una simple guiu basada en PyGame, esta pensada principalmente para diseñar pequeños y simples menus, para un conjunto mas avanzado se desarrollo el Modulo Frame que puede manejar mas comodamente los elementos como si fuese una ventana. |
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 | Retro Game Library A library for creating NES and GameBoy style games. |
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 | Pygame Forms
A small python module I hacked together whilst working on a school assignment. |
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 | BMenu BMenu 0.1 |
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