A more advanced menu for use in PyGame.
Pygame typesetting library
A pygame addon for display text over surface with many dimension bounds.
Based on a PyMike's original work, a new PyGame library to obtain with minimal coding menu-based interfaces in your games!
I liked shr4pnell's idea so I made my own.
A 2D Library for PyGame and PyOpenGL.
|Pygame Rotating Menu|
This is just a simple Menu for Python which rotates.
PYGGEL (PYthon Graphical Game Engine and Libraries) is a 3d game development engine, written using Pygame/PyOpenGL.
A simple, easy to use library for text input in pygame. Inspired by EzMeNu.
|Elements: 2D physics API for the Box2D Engine|
Elements is an easy-to-use 2D physics API for the Box2D engine, including renderers for OpenGL, PyGame and Cairo.
PyWright is a game engine and scripting language allowing for the creation of games in the same style as the Phoenix Wright or Ace Attourney series of games made by capcom for the Nintendo GBA and DS.
Several cases have been completed and are available through the download option on the menu when you run PyWright.
TextWidget - A simple text class for PyGame
A simple module to make menus quickly
The long name is PyGameBuilder. It's meant to replicate the object and event system found in Game Maker, except it's written in python. It has no gui at this point. Sound and timers aren't implemented.
A 2d game building environment. Featuring:
* wx based game-builder gui
* automatic code generation
* real-time game object manipulation
Quick Start guide in the download section.
Linux and Mac may require a little work to get running. Post to the google code discussion and I'll try to help.
pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python. It is built on top of the very nice 2d physics library Chipmunk, http://code.google.com/p/chipmunk-physics/
It's an hexagonal map implementation with some nice extras such as pathfinding and heightmap loading.
Quick GUI for popup boxes
An example of dots orbiting around stuff.
|simple game gui|
Simple, well integrated, fast, easy-to-use and easy-to-setup, gui system for pygame addressed to games mostly.
2D Physics Library for Python using Box2D
A simple implementation of the quadratic bézier curves.
package of standard tools I use in my other projects.
This is RoeBros' GUI, but since he's gone he asked me to release it for him as the deadline for pyweek libraries ends tomorrow. I finished up his doc as well as I could, but it's not perfect.