GuyBounce is a unique game in which you control multiple bouncing players at once -- using the same keys for all. The goal is to get them all into the "goal" area, signified by blue.
Plague is a real-time top down ‚??rogue-like‚?Ě arena shooter pitting humans against the zombie horde, inspired by the games Syndicate, XCOM and Gauntlet.
Currently under development, Plague already features procedural level generation, cellular automata modeling for physical effects, a 2D physics engine, AI and line of sight vision for every ‚??sentient‚?Ě game entity, multiple weapons and a whole heap more, all running in real-time.
|Juggle Paddle |
A simple juggling game/sim/playground/whatever
WaveMachine is a simple wave machine simulator.
No Brake is a 2d car game.
|Elements: 2D physics API for the Box2D Engine|
Elements is an easy-to-use 2D physics API for the Box2D engine, including renderers for OpenGL, PyGame and Cairo.
A simple line simulation, based on the Mystify screen saver up to windows xp.
Tanks in space with gravity and more! Currently only 1v1 using 5 default weapons with unlimited ammo. Planets rotate but are stationary, and the redder it is the more gravity it has.
Early Alpha version of a game where two spaceships try to hit each other by shooting in a gravityfield around planets and similar stuff...
pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python. It is built on top of the very nice 2d physics library Chipmunk, http://code.google.com/p/chipmunk-physics/
An arcade game where you create walls to make a bouncing ball get to the finish.
Sidescrolling multiplayer tactical fighting game.
2D Physics Library for Python using Box2D
Soon to be a physics sandbox
A physics playground, somewhat like sodaplay. Drag around structures of masses and springs, make landscapes of lines, or goof around with the "character".
A gravity simulator.
Just a simple demo.
This is how i get things to bounce x times.
I have used this technique both in 3D and 2D games.
I invented it for a Scorched Earth clone i did 12 years ago so i could launch projectiles in a wanted angle with different powers ^^
Can be used for all kinds of funny stuff like flying bodyparts, fire , special effects in general.
simple 2d physics sandbox
Navigate the disk to the end point.
Build a tower to withstand a howling gale!