pygame is
Simple DirectMedia Layer is
Site Swing


Optimize Dirty Rects
Optimize a list of dirty rects so that there are no overlapping rects.
Squish the Bugs
Squish all of the bugs. Couldn't be simpler, right?
planes is a hierarchical surface framework for Pygame, formerly called clickndrag.
pyBta is my personal playground, where I learn to program small applications and mini games, so own and quite traditional. PyBta not a tool to use and is, rather, a library that allows me to explore and poke about things I do not understand and I want to learn. So not intended as a competitor to other existing libraries but a contribution from someone who simply wants to deliver his idea. pyBta es mi patio de recreo personal, donde aprendo a programar pequeñas aplicaciones y mini juegos, de manera propia y bastante artesanal. PyBta no es una herramienta al uso y es, más bien, una biblioteca que me permite explorar y curiosear sobre las cosas que no entiendo y me apetece aprender. Por eso no pretende ser un competidor para otras bibliotecas existentes pero si un aporte de alguien que simplemente quiere dar a luz su idea.
Programa que genera sencillas animaciones.
Small program that creates animations from images given.
Click'n'Drag is a hierarchical surface framework for PyGame.
A simple gaming library add-on for pygame
Sprite Movement Towards a Target
An example of sprite movement towards a x,y coordinate
vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.

xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection.
2d game world and sprite management library
2d sidescroller
Bare bone sidescroller. Plan on making a sidescroller MMOrpg.


our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 9, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

Aug 21, 2015

Aug 16, 2015

Jul 30, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)