Stupendous Source Of Fire - alpha3
Wizards fight each other in different arenas using exploding fireballs, bouncing lightning bolts, target-locking magic missiles and magic swords that deflect spells.
Thiago Chaves de Oliveira Horta
(shundread)
Wizards fight each other in different arenas using exploding fireballs, bouncing lightning bolts, target-locking magic missiles and magic swords that deflect spells.
This game is in very beginning stages. It did take me long to reach it's current state, but a good part of the code is already well-structured enough to allow me to evolve the game to the next stages quicker.
Long-term wishlist (I may or may not start working on those for the next release already):
- Bots.
- Decoupling world updates and screen updates.
- Decoupling drawing from absolute positions so that the game may work exactly in the same way in different resolutions.
- Networking.
- Inclusion of powerups.
- A non-hideous UI.
- Complete control customization.
- More project members.
Changes
Changes:
- Dirty rect updating.
- Map selection menu.
- Small changes in magic missile.
- Added some maps.
Targets for next release:
- Re-enabling keyboard gameplay.
- Declaring the winner.
The game still needs 2 joysticks to be played. I'll address that feature soon.
Links
- Home Page
- http://code.google.com/p/ssof/
- Source
- http://code.google.com/p/ssof/
Releases
Stupendous Source Of Fire alpha3 — 18 Jan, 2009
Stupendous Source Of Fire alpha1 — 10 Jan, 2009
Stupendous Source Of Fire alpha2 — 12 Jan, 2009
Stupendous Source Of Fire alpha4 — 31 Jan, 2009