OcempGUI - 0.2.5
OcempGUI is a python based toolkit for creating (graphical) user interfaces using the pygame library. It offers various widgets and base classes making it suitable for a broad range of projects and easily extensible by the creation of own widgets and more.
Marcus von Appen
(marcusva)
OcempGUI is a small toolkit, which comes with various modules suitable for event management, user interfaces, 2D drawing and accessibility.
OcempGUI enables developers to enhance their python and/or pygame applications and games easily with graphical UI elements such as buttons, entry boxes, scrolling abilities and more as well as simple event brokers or features, which enhance the program by adding accessibility to its objects.
It can save a developer much time by providing a broad range of drawing routines and ready-to-use event capable object types. The developer can focus on the main tasks instead of taking care about needed low-level components, which are given to him with OcempGUI.
Changes
Features:
- Added SIG_DESTROYED signal handling when a widget is about to be destroyed.
Changes:
- Inheritors of the Container class now need to implement the calculate_size() and dispose_widgets() methods of it.
- Fixed input handling for some keyboard layouts, which return a NUL key code for valid input (such as ABNT 2) in the Editable class.
Links
Releases
OcempGUI 0.0.8-NYR — 7 Sep, 2005